Virtual Bauer Wurster

Virtual Bauer Wurster

I was part of the founding team for Virtual Bauer Wurster from September 2020 to its launch in January 2021. During the COVID 19 pandemic the new precedence for remote learning spurred the need for innovative educational platforms to supplement the traditional classroom experience. Virtual Bauer Wurster is a new platform for collaboration modeled around Bauer Wurster Hall in UC Berkeley. VBW provides students with a virtual architecture studio where they can upload models and tour them with friends. Students can also upload photos, present, and engage in studio reviews like they would during in-person instruction.

Augmented Reality Monster Hunter

Augmented Reality Monster Hunter

The XR DeCal(previously the VR DeCal) is a student lead virtual reality development course. We teach students practical Unity development as well as VR/AR design concepts. Traditionally, we provide VR headsets and powerful laptops for our students to work with. However, given the move to remote classes in fall 2020 due to COVID19 I developed a new line of augmented reality lab assignments with Daniel He and Laryn Qi.

Augmented Reality Damage and Tamper Detection App

Augmented Reality Damage and Tamper Detection App

I made an augmented reality damange and tamper detection application as part of my internship with SICK Sensor Intelligence. Its an android application that visualizes package information in AR and connects to a flask backend for analytics. Data about packages collected from various cameras, dimensioners, and scales across multiple facilities are aggregated by SICK’s package analytics service. My application tracks whether a package has been damaged or tampered with during its journey from facility to facility and displays this information via an augmented reality interface.

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